Towards 3D convolutional neural networks with meshes

Miguel Domínguez, F. Such, Shagan Sah, R. Ptucha
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引用次数: 13

Abstract

Voxels are an effective approach to 3D mesh and point cloud classification because they build upon mature Convolutional Neural Network concepts. We show however that their cubic increase in dimensionality is unsuitable for more challenging problems such as object detection in a complex point cloud scene. We observe that 3D meshes are analogous to graph data and can thus be treated with graph signal processing techniques. We propose a Graph Convolutional Neural Network (Graph-CNN), which enables mesh data to be represented exactly (not approximately as with voxels) with quadratic growth as the number of vertices increases. We apply Graph-CNN to the ModelNet10 classification dataset and demonstrate improved results over a previous graph convolution method.
基于网格的三维卷积神经网络
体素是一种有效的3D网格和点云分类方法,因为它们建立在成熟的卷积神经网络概念之上。然而,我们表明,它们的三次维数增加不适合更具有挑战性的问题,如复杂点云场景中的目标检测。我们观察到三维网格类似于图形数据,因此可以用图形信号处理技术进行处理。我们提出了一个图卷积神经网络(Graph- cnn),它使网格数据能够随着顶点数量的增加而以二次增长的方式精确地表示(而不是近似地表示体素)。我们将graph - cnn应用于ModelNet10分类数据集,并展示了比之前的图卷积方法改进的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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