Change blindness phenomena for stereoscopic projection systems

Frank Steinicke, G. Bruder, K. Hinrichs, P. Willemsen
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引用次数: 26

Abstract

In visual perception, change blindness describes the phenomenon that persons viewing a visual scene may apparently fail to detect significant changes in that scene. These phenomena have been observed in both computer generated imagery and real-world scenes. Several studies have demonstrated that change blindness effects occur primarily during visual disruptions such as blinks or saccadic eye movements. However, until now the influence of stereoscopic vision on change blindness has not been studied thoroughly in the context of visual perception research. In this paper we introduce change blindness techniques for stereoscopic projection systems, providing the ability to substantially modify a virtual scene in a manner that is difficult for observers to perceive. We evaluate techniques for passive and active stereoscopic viewing and compare the results to those of monoscopic viewing conditions. For stereoscopic viewing conditions, we found that change blindness phenomena occur with the same magnitude as in monoscopic viewing conditions. Furthermore, we have evaluated the potential of the presented techniques for allowing abrupt, and yet significant, changes of a stereoscopically displayed virtual reality environment.
改变立体投影系统的盲点现象
在视觉感知中,变化盲视描述了一种现象,即人们在观看视觉场景时显然无法察觉到该场景中的重大变化。这些现象已经在计算机生成的图像和现实世界的场景中被观察到。几项研究表明,变化盲效应主要发生在视觉干扰期间,如眨眼或跳眼运动。然而,在视觉感知研究中,立体视觉对变化盲的影响尚未得到深入的研究。在本文中,我们介绍了用于立体投影系统的变化盲视技术,提供了以观察者难以感知的方式大幅修改虚拟场景的能力。我们评估了被动和主动立体观看技术,并将结果与单镜观看条件进行了比较。在立体视觉条件下,我们发现变化盲现象的发生程度与单视条件下相同。此外,我们已经评估了所提出的技术的潜力,允许突然的,但显著的,立体显示的虚拟现实环境的变化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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