Three dimensional groundwater virtual reality system and its spatial database

G. Huili, Hu Zhuowei, Zhao Wenji, Li Xiaojuan, Wang Yanhui, Gong Zhaoning, Zhan Songmei
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引用次数: 1

Abstract

The current policy in the work of groundwater exploitation and management was paying attention to the questions of overall situation, long-term requirement and the holistic development of hydrological geology. Under this framework, the work of groundwater scientific management had some new characteristics. The outstanding representation was the combination with spatial information technology and virtual reality technology. Our research work was founded on the basis of field monitoring and surveying. To correctly reveal and express the actual spatial structure of groundwater and its storage environment, by using stratum generalization, spatial analysis, data interpolation and some other methodologies, a suit of 3D data structure was designed out and realized by C++ programming language to store and express the underground spatial information. Based on the database technology, an independent 3D spatial data engine interfaces was developed to make the following works more convenient. Taking the 3D virtual demonstration, arbitrary section analysis, dynamic changing simulation, and land subsidence simulation as the main objectives of developing, an integrated 3D groundwater virtual reality system (TDGVRS) was accomplished. We selected visual C++ as the main programming tool and OpenGL as the 3D graphic rendering tool. Now, the system is practically running in some operational departments. Feedbacks from the user show that the effect of visualization was good, the operation is flexible, the analysis functions are powerful and the result is credible. TDGVRS is now providing important technical supports to relative groundwater management works.
三维地下水虚拟现实系统及其空间数据库
现行地下水开发管理工作的方针是注重水文地质的全局、长远要求和整体发展问题。在此框架下,地下水科学管理工作具有了一些新的特点。突出的表现是空间信息技术与虚拟现实技术的结合。我们的研究工作是建立在实地监测和调查的基础上的。为了正确地揭示和表达地下水的实际空间结构及其存储环境,采用地层概化、空间分析、数据插值等方法,设计了一套用于存储和表达地下空间信息的三维数据结构,并用c++编程语言实现。基于数据库技术,开发了独立的三维空间数据引擎接口,使后续工作更加方便。以三维虚拟演示、任意断面分析、动态变化模拟和地面沉降模拟为主要开发目标,完成了三维地下水综合虚拟现实系统(TDGVRS)。我们选择visual c++作为主要的编程工具,OpenGL作为三维图形渲染工具。现在,该系统已经在一些业务部门实际运行。用户反馈表明,可视化效果好,操作灵活,分析功能强大,结果可信。水务局目前正在为有关的地下水管理工作提供重要的技术支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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