A Reusable Behavior Modeling Method Based on Atom Action and Atom Condition

Y. Bao, Qingjun Qu, Yiping Yao, Jiawei Fei, Miao Zhang
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Abstract

Computer Generated Forces (CGF) behavior modeling technology is the core of the CGF modeling technology, it can make the CGF entities show a certain degree of human behavior characteristics, with varying degrees of autonomy, reasoning ability and adaptability. However, the current CGF behavior modeling methods are difficult to reflect the reusability of the behavior model, result in the workload of behavior modeling become very heavy. To solve this problem, this paper proposes a reusable behavior modeling method based on atom action and atom condition: by means of combining atom actions into the State, connecting the States by atom condition groups to form Doctrine, and designing XML (Extensible Markup Language) template file for State and Doctrine, we can realize the modeling, representation and storage of CGF behavior. Research shows that this method has good reusability, composability and extendibility, which can reduce the workload of behavior modeling.
基于原子动作和原子条件的可重用行为建模方法
计算机生成力(Computer Generated Forces, CGF)行为建模技术是CGF建模技术的核心,它可以使CGF实体表现出一定程度的人类行为特征,具有不同程度的自主性、推理能力和适应性。然而,目前的CGF行为建模方法难以体现行为模型的可重用性,导致行为建模的工作量变得非常大。针对这一问题,本文提出了一种基于原子动作和原子条件的可重用行为建模方法:通过将原子动作组合成状态,通过原子条件组将状态连接成Doctrine,为状态和Doctrine设计XML (Extensible Markup Language,可扩展标记语言)模板文件,实现CGF行为的建模、表示和存储。研究表明,该方法具有良好的可重用性、可组合性和可扩展性,减少了行为建模的工作量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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