Human Pose Detection Through Searching in 3D Database With 2D Extracted Skeletons

D. Blok, Jacob Pettigrew, T. Schiphorst, Herbert H. Tsang
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引用次数: 2

Abstract

With the proliferation of mobile devices, the world is saturated with data captured from these multi-sensor devices. Motion capture data is most commonly used for human figure animation. These data not only help us to create more realistic animation, but they also have been used for artistic purposes. With these data, we can model 3D animations that correspond to a human model. In this paper, we present a new way of comparing images of a human model in a stance to a database of 3D human figure poses. The results in this paper has shown that the new approach is both fast and accurate.
利用提取的二维骨架在三维数据库中搜索人体姿态检测
随着移动设备的普及,世界上充斥着从这些多传感器设备捕获的数据。动作捕捉数据最常用于人体动画。这些数据不仅可以帮助我们创造更逼真的动画,而且还可以用于艺术目的。有了这些数据,我们就可以建立与人体模型相对应的3D动画模型。在本文中,我们提出了一种新的方法来比较站姿的人体模型图像和三维人体姿势数据库。结果表明,该方法具有快速、准确的特点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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