Cross-cultural design of facial expressions for humanoids: is there cultural difference between Japan and Denmark?

I. Kanaya, Meina Tawaki, Keiko Yamamoto
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Abstract

In this research, the authors succeeded in creating facial expressions made with the minimum necessary elements for recognizing a face. The elements are two eyes and a mouth made using precise circles, which are transformed to make facial expressions geometrically, through rotation and vertically scaling transformation. The facial expression patterns made by the geometric elements and transformations were composed employing three dimensions of visual information that had been suggested by many previous researches, slantedness of the mouth, openness of the face, and slantedness of the eyes. The authors found that this minimal facial expressions can be classified into 10 emotions: happy, angry, sad, disgust, fear, surprised, angry*, fear*, neutral (pleasant) indicating positive emotion, and neutral (unpleasant) indicating negative emotion. The authors also investigate and report cultural differences of impressions of facial expressions of above-mentioned simplified face.
仿人面部表情的跨文化设计:日本和丹麦有文化差异吗?
在这项研究中,作者成功地用最少的必要元素创造了面部表情来识别人脸。元素是两只眼睛和一张嘴,由精确的圆圈组成,通过旋转和垂直缩放变换,以几何方式转换成面部表情。由几何元素和变换组成的面部表情模式采用了先前许多研究提出的视觉信息的三个维度,即嘴倾斜、脸张开和眼睛倾斜。作者发现,这种最小的面部表情可以分为10种情绪:快乐、愤怒、悲伤、厌恶、恐惧、惊讶、愤怒、恐惧、中性(愉快)表示积极情绪,中性(不愉快)表示消极情绪。作者还调查并报告了上述简化面部表情印象的文化差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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