Farsightedness in Games: Stabilizing Cooperation in International Conflict

S. Brams, Mehmet S. Ismail
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引用次数: 1

Abstract

We show that a cooperative outcome — one that is at least next-best for the players — is not a Nash equilibrium (NE) in 19 of the 57 2 x 2 strict ordinal conflict games (33%), including Prisoners’ Dilemma and Chicken. Auspiciously, in 16 of these games (84%), cooperative outcomes are nonmyopic equilibria (NMEs) when the players make farsighted calculations, based on backward induction; in the other three games, credible threats induce cooperation. More generally, in all finite normal-form games, if players’ preferences are strict, farsighted calculations stabilize at least one Pareto-optimal NME. We illustrate the choice of NMEs that are not NEs by two cases in international relations: (i) no first use of nuclear weapons, chosen by the protagonists in the 1962 Cuban missile crisis and since adopted by some nuclear powers; and (ii) the 2015 agreement between Iran, and a coalition of the United States and other countries, that has been abrogated by the United States but has forestalled Iran’s possible development of nuclear weapons.
游戏中的远见:在国际冲突中稳定合作
我们表明,在57个2 × 2严格有序冲突博弈中,有19个(33%)(包括囚徒困境和鸡)的合作结果——至少对参与者来说是次优的结果——不是纳什均衡(NE)。幸运的是,在这些博弈中的16个(84%)中,当参与者基于逆向归纳法进行有远见的计算时,合作的结果是非近视均衡(NMEs);在另外三个博弈中,可信的威胁诱导合作。更一般地说,在所有有限形式的博弈中,如果玩家的偏好是严格的,那么有远见的计算至少会稳定一个帕累托最优NME。我们通过国际关系中的两个案例来说明非新兴市场国家的选择:(i)不首先使用核武器,这是1962年古巴导弹危机的主角选择的,后来被一些核大国采用;(ii) 2015年伊朗与美国及其他国家联盟达成的协议,该协议已被美国废除,但阻止了伊朗可能发展核武器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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