Möbiusschleife: Beyond the Bounds of a Closed-Loop VR System

Koki Toda, Sayuki Hayashi
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Abstract

We propose a VR system “Möbiusschleife” to make the VR and real world directly interact and enlarge the boundary of the VR player’s field. Conventional VR systems generally adopt head- mounted display (HMD) to present altered experiences from the real, but external audiences cannot receive them. In this paper, we present a virtual “window” which provides bidirectional face-to- face interaction between the VR and real world with a touch display and webcam. We also prepare a simple stereoscopic display enabling the VR player and objects to move as if part of the VR world leaps into the real world. Lastly, we integrate all the above systems as a simple chat application with a virtual character.
Möbiusschleife:超越闭环VR系统的界限
我们提出一个虚拟现实系统“Möbiusschleife”,使虚拟现实与现实世界直接互动,扩大虚拟现实玩家的领域边界。传统的虚拟现实系统通常采用头戴式显示器(HMD)来呈现与现实不同的体验,但外部观众无法接收到。在本文中,我们提出了一个虚拟的“窗口”,它提供了虚拟现实和现实世界之间的双向面对面互动,触摸显示器和网络摄像头。我们还准备了一个简单的立体显示器,使VR播放器和物体能够移动,就好像VR世界的一部分跃入现实世界一样。最后,我们将上述所有系统集成为一个带有虚拟角色的简单聊天应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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