Characterizing User Behavior and Items in Multimedia Streaming Services

Diego Carvalho, N. Silva, A. Pereira, L. Rocha
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Abstract

Recently, Multimedia Web content has gotten so much popular worldwide (e.g., YouTube and Netflix). Traditional corporations are also contracting online multimedia platforms to provide content to their users. These services are called non-UGC (non User Generated Content), where these companies produce and publish content for client consumption. In this work we present a methodology for characterizing and analyzing multimedia streaming services. We validate it using actual data from one of the most popular online video streaming provider of Latin American, called Samba Tech. Our methodology is divided in four modules that allow evaluating and understanding different views and data characteristics.
描述多媒体流媒体服务中的用户行为和项目
最近,多媒体网络内容在世界范围内变得如此流行(例如,YouTube和Netflix)。传统企业也在与在线多媒体平台签订合同,为用户提供内容。这些服务被称为非ugc(非用户生成内容),这些公司为客户消费生产和发布内容。在这项工作中,我们提出了一种表征和分析多媒体流媒体服务的方法。我们使用拉丁美洲最受欢迎的在线视频流提供商之一Samba Tech的实际数据进行验证。我们的方法分为四个模块,可以评估和理解不同的视图和数据特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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