The Forms and Fluidity of Game-Play

C. T. Nguyen
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引用次数: 5

Abstract

There are multiple forms of play. There is make-believe play—the play of imagination and pretend; there is also striving play, the play of competition, challenge, and overcoming obstacles. This chapter draws on Kendall Walton’s analysis of make-believe and Bernard Suits’s analysis of games to develop these two forms of play. It argues that the two are conceptually distinct and irreducible to one another. It rejects several forms of reductionism, including Suits’s argument that make-believe play is a kind of competitive acting challenge and a Waltonian argument that game-playing is a special kind of make-believe. The two forms of play break down in different ways: striving play is broken by cheating and make-believe play by spoiling the illusion. Reductionist accounts can’t explain this, nor can they explain certain frictions between the forms of play.
游戏玩法的形式和流动性
游戏有多种形式。有假装游戏——想象和假装的游戏;也有奋斗的游戏,竞争、挑战和克服障碍的游戏。本章借鉴肯德尔·沃尔顿(Kendall Walton)对假装的分析和伯纳德·科茨(Bernard Suits)对游戏的分析来发展这两种游戏形式。它认为,这两者在概念上是不同的,彼此不可约。它拒绝了几种形式的还原论,包括金装律师认为假装游戏是一种竞争性表演挑战的观点,以及沃尔顿学派认为游戏是一种特殊的假装的观点。这两种形式的游戏以不同的方式被打破:努力的游戏被欺骗打破,假装的游戏被破坏幻觉。简化论者无法解释这一点,也无法解释游戏形式之间的某些摩擦。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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