A New Approach to Haptic Rendering by Position Control

Yang Wang, Lei Feng, Kjell Andersson
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引用次数: 1

Abstract

Conventional force rendering methods in haptic applications often suffer stability issues when simulating stiff objects such as a virtual wall. This paper argues that the emphasis in such scenarios is to minimize the penetration into the virtual wall instead of emulating the force to the operator. Therefore, position controllers are developed to achieve better haptic rendering of the virtual wall. The new rendering method is implemented on a complex 6-DOF parallel structure haptic device. The position controllers are developed by both LQR and 6-joint independent PID methods. The control method exploits model-based development tools to obtain the linear control system model without deriving the mathematical model of the complex haptic device. The performance of the two controllers is compared on a simulated prototype of the haptic device.
基于位置控制的触觉渲染新方法
在触觉应用中,传统的力渲染方法在模拟刚性物体(如虚拟墙)时经常遇到稳定性问题。本文认为,在这种情况下,重点是尽量减少对虚拟墙的穿透,而不是向操作员模拟力。因此,为了更好地实现虚拟墙的触觉渲染,开发了位置控制器。在一个复杂的六自由度并联结构触觉装置上实现了新的渲染方法。采用LQR和六关节独立PID两种方法设计了位置控制器。该控制方法利用基于模型的开发工具,在不推导复杂触觉装置数学模型的情况下获得线性控制系统模型。在触觉装置的仿真样机上比较了两种控制器的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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