Tell Me a Story: Toward More Expressive and Coherent Computational Narratives (Invited Talk)

J. Murray
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Abstract

Since narrative is a foundational framework for the on-going co-evolution of human cognition and culture, the advent of computation as a new medium for representing narratives offers the promise of ratcheting up human understanding and expressive power, just as previous media of representation like language and writing have done. But digital representation often produces artifacts that are story-like but not really stories, leaving open the question of how we can make use of computational models of narrative to expand our capacity for shared meaning-making. I will address this problem by looking at the complementary strengths and weaknesses of simulation making, game design, and storytelling as cultural abstraction systems, and suggest some directions for incorporating richer story structures into research on computational narratives.
给我讲个故事:走向更具表现力和连贯性的计算叙事(特邀演讲)
由于叙事是人类认知和文化持续共同进化的基础框架,计算作为一种表现叙事的新媒介的出现,为提高人类的理解和表达能力提供了希望,就像语言和写作等先前的表现媒介一样。但是,数字表现经常产生像故事一样的人工制品,但不是真正的故事,这留下了一个悬而未决的问题,即我们如何利用叙事的计算模型来扩大我们共享意义创造的能力。我将通过分析模拟制作、游戏设计和作为文化抽象系统的故事叙述的互补优势和劣势来解决这个问题,并提出一些将更丰富的故事结构整合到计算叙事研究中的方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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