Edge Assisted Real-time Object Detection for Mobile Augmented Reality

Luyang Liu, Hongyu Li, M. Gruteser
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引用次数: 357

Abstract

Most existing Augmented Reality (AR) and Mixed Reality (MR) systems are able to understand the 3D geometry of the surroundings but lack the ability to detect and classify complex objects in the real world. Such capabilities can be enabled with deep Convolutional Neural Networks (CNN), but it remains difficult to execute large networks on mobile devices. Offloading object detection to the edge or cloud is also very challenging due to the stringent requirements on high detection accuracy and low end-to-end latency. The long latency of existing offloading techniques can significantly reduce the detection accuracy due to changes in the user's view. To address the problem, we design a system that enables high accuracy object detection for commodity AR/MR system running at 60fps. The system employs low latency offloading techniques, decouples the rendering pipeline from the offloading pipeline, and uses a fast object tracking method to maintain detection accuracy. The result shows that the system can improve the detection accuracy by 20.2%-34.8% for the object detection and human keypoint detection tasks, and only requires 2.24ms latency for object tracking on the AR device. Thus, the system leaves more time and computational resources to render virtual elements for the next frame and enables higher quality AR/MR experiences.
边缘辅助移动增强现实实时目标检测
大多数现有的增强现实(AR)和混合现实(MR)系统能够理解周围环境的3D几何形状,但缺乏检测和分类现实世界中复杂物体的能力。这些功能可以通过深度卷积神经网络(CNN)实现,但在移动设备上执行大型网络仍然很困难。由于对高检测精度和低端到端延迟的严格要求,将目标检测卸载到边缘或云也非常具有挑战性。现有的卸载技术由于用户视角的变化,延迟时间过长,大大降低了检测精度。为了解决这个问题,我们设计了一个系统,可以在60fps的商用AR/MR系统中实现高精度的物体检测。该系统采用低延迟卸载技术,将渲染管道与卸载管道解耦,并采用快速目标跟踪方法保持检测精度。结果表明,该系统对目标检测和人工关键点检测任务的检测精度提高了20.2% ~ 34.8%,在AR设备上对目标跟踪只需要2.24ms的延迟。因此,该系统留下了更多的时间和计算资源来为下一帧渲染虚拟元素,并实现更高质量的AR/MR体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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