{"title":"Designing Sound Synthesis Interfaces for Head-mounted Augmented Reality","authors":"Yichen Wang, Charles Martin","doi":"10.1109/VRW55335.2022.00078","DOIUrl":null,"url":null,"abstract":"We report on designing a sound synthesis interface for a head-mounted augmented reality environment. The increased accessibility of augmented reality (AR) devices has incentivised the exploration of sound applications for music performance in computer music and other relevant communities. However, interaction affordances vary based on the specific AR device and thus implies different design considerations. In this poster, we present different interface prototypes for a frequency modulation synthesis system in the Microsoft HoloLens 2 and report our insights during the process of their developments.","PeriodicalId":326252,"journal":{"name":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2022-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRW55335.2022.00078","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We report on designing a sound synthesis interface for a head-mounted augmented reality environment. The increased accessibility of augmented reality (AR) devices has incentivised the exploration of sound applications for music performance in computer music and other relevant communities. However, interaction affordances vary based on the specific AR device and thus implies different design considerations. In this poster, we present different interface prototypes for a frequency modulation synthesis system in the Microsoft HoloLens 2 and report our insights during the process of their developments.