State minimization of pseudo non-deterministic FSMs

Yosinori Watanabe, R. Brayton
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引用次数: 19

Abstract

This paper is concerned with the problem of optimizing a system of interacting finite state machines (FSMs). It has been shown previously by the authors that the complete set of sequential behaviors that can be implemented at a particular component of the system can be computed and represented by a single non-deterministic FSM, called the E-machine. In this paper, we consider the problem of finding an optimum behavior for the component, which is given by minimizing the E-machine, where the cost function is the number of states required for representing a behavior. We first present a theoretical analysis, in which we show the E-machine has a special property called pseudo nondeterminism, and this property can be effectively used for solving the problem. We then propose a heuristic method. The algorithm has been implemented, and initial experiments are given.<>
伪不确定性fsm的状态最小化
研究了有限状态机交互系统的优化问题。作者先前已经证明,可以在系统的特定组件上实现的完整的顺序行为集可以用一个非确定性FSM(称为E-machine)来计算和表示。在本文中,我们考虑寻找组件的最佳行为问题,该问题是通过最小化E-machine给出的,其中成本函数是表示行为所需的状态数。我们首先提出了一个理论分析,在这个理论分析中,我们证明了E-machine具有一种称为伪不确定性的特殊性质,并且这种性质可以有效地用于解决问题。然后,我们提出了一种启发式方法。该算法已经实现,并给出了初步实验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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