Spatial Audio Designer

Nicholas F. Polys, Noam Bendelac
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引用次数: 1

Abstract

The Web Audio API is an underutilized technology that provides a potential for rich interactive control over sound generation and rendering. Our team made use of the API in combination with Web3D technologies to create a spatial audio design tool for digital audiovisual creators. Our primary design challenge was creating an interface for visualizing and manipulating sound design in 3D space. We wanted our interface to be learnable and usable for our target user groups: digital music creators, digital audiovisual 3D artists, and physical audiovisual installation artists who wish to develop ideas in a virtual space. From user interviews, we learned that users needed a detailed visual 3D space as a starting point to populate with sound, as well as fine control over positioning of sound sources. The prototype web app can be used by digital and physical artists to create novel virtual audiovisual experiences, or to model a physical audiovisual installation to share and test with others. More work needs to be done to add direct spatial controls for sound fields and to make the app more natural to use. We asked artists of varying technical skill to use the app and re-create a reference scene, and measured how accurate their re-creation is.
空间音频设计师
Web Audio API是一种未被充分利用的技术,它提供了对声音生成和呈现的丰富交互控制的潜力。我们的团队将API与Web3D技术相结合,为数字视听创作者创建了一个空间音频设计工具。我们的主要设计挑战是在3D空间中创造一个可视化和操纵声音设计的界面。我们希望我们的界面能够为我们的目标用户群体学习和使用:数字音乐创作者,数字视听3D艺术家,以及希望在虚拟空间中发展想法的物理视听装置艺术家。从用户访谈中,我们了解到用户需要一个详细的视觉3D空间作为填充声音的起点,以及对声源定位的精细控制。这个原型网络应用程序可以被数字和物理艺术家用来创造新颖的虚拟视听体验,或者模拟一个物理视听装置,与他人分享和测试。我们还需要为声场添加直接的空间控制,并让应用更自然地使用。我们让不同技术水平的美工使用这款应用,重新创造一个参考场景,并衡量他们的再创造的准确性。
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