{"title":"Comic visualization on smartphones based on eye tracking","authors":"Olivier Augereau, Mizuki Matsubara, K. Kise","doi":"10.1145/3011549.3011553","DOIUrl":null,"url":null,"abstract":"The visualization of comic images on a small screen is a difficult problem as the image is too large to be displayed on the screen and we do not know which areas and in which order the users want to see the image. The basic solution for the user is to look at the image in full screen without being able to see the details, or to zoom and scroll through the image, which can be quite inconvenient if the interactions have to often be repeated. Our idea is to use an eye tracker to record where the users reading a comic on paper books or large screens are looking at, to reproduce their reading behaviors with a comic visualization system and guide the users using a smaller screen through the comic.","PeriodicalId":319382,"journal":{"name":"Proceedings of the 1st International Workshop on coMics ANalysis, Processing and Understanding","volume":"95 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 1st International Workshop on coMics ANalysis, Processing and Understanding","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3011549.3011553","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
The visualization of comic images on a small screen is a difficult problem as the image is too large to be displayed on the screen and we do not know which areas and in which order the users want to see the image. The basic solution for the user is to look at the image in full screen without being able to see the details, or to zoom and scroll through the image, which can be quite inconvenient if the interactions have to often be repeated. Our idea is to use an eye tracker to record where the users reading a comic on paper books or large screens are looking at, to reproduce their reading behaviors with a comic visualization system and guide the users using a smaller screen through the comic.