Teaching Emotions to Children by Using Video Games

Noemí Marta Fuentes García, F. G. Vela, P. Paderewski, J. R. López-Arcos, N. Zea
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引用次数: 2

Abstract

Video Games can make people to feel a wide range of emotions like if they actually were in the virtual world they are playing. Emotional Intelligence more and more is taught in schools to children. The aim of this work is giving an introduction to be able to find the way of linking an educational program for teaching emotions to preschool children with game mechanics. To achieve this goal, we have started by learning about emotional intelligence and we have studied some programs and tools used to teach it. We have analyzed also how different media produce emotions. As a result, we propose a set of requirements based in previous study in order to be able to fix a base for game design to fun children while adults can evaluate how these young people are learning to identify emotions and deal feelings they produce.
用电子游戏教孩子情绪
电子游戏可以让人们感受到各种各样的情绪,就像他们真的在玩虚拟世界一样。学校越来越多地向孩子们传授情商。这项工作的目的是提供一种介绍,能够找到一种将学前儿童的情感教育计划与游戏机制联系起来的方法。为了实现这一目标,我们从学习情商开始,我们研究了一些用于教授情商的程序和工具。我们还分析了不同的媒体是如何产生情感的。因此,我们根据之前的研究提出了一系列要求,以便能够为游戏设计提供一个基础,让孩子们感到有趣,而成年人可以评估这些年轻人是如何学习识别情绪和处理他们产生的感受的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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