Towards a feature-based interactive system for intelligent font design

F. Hussain, B. Žalik
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引用次数: 4

Abstract

The desire to computerise and accurately represent contours of characters has seen an increased emphasis as more and more applications endeavour to seek benefits from the digital form. The latter lends itself to be exploited by fast processors and the resulting output to be displayed not just on electronic devices such as computer monitors and laser printers, but also on numerically controlled machines. These in practice are used to generate desired outlines on paper, metal, plastic or wood by means of cutting and engraving. The process of computerising font outlines, however, embodies the common problems of domain change approximations and truncations. In the case under consideration, the capturing phase is best undertaken by means of mathematical splines, where a series of spline segments are connected together to form a computer model of the original. The digitisation phase of representing the modelled image on a finite resolution output device tends to be the more dominant concern. This is not just because of the transformation process (going from semi-continuous to discrete form), but also because the resulting image needs to embrace the distinct features of a font, has to be aesthetically acceptable, and requires to be in a form which is legible. This paper attempts to address some of the concerns encountered by modern typographers. It reports on a development of an interactive system to facilitate a feature-based design approach. This uses geometric constraints to express spatial relationships within, and between, font features.
面向智能字体设计的基于特征的交互系统
随着越来越多的应用程序努力从数字形式中寻求好处,人们越来越重视计算机化和准确地表示字符轮廓的愿望。后者可以被快速处理器利用,由此产生的输出不仅可以显示在计算机显示器和激光打印机等电子设备上,还可以显示在数控机器上。这些在实践中被用来产生所需的轮廓纸,金属,塑料或木材通过切割和雕刻的方式。然而,计算机化字体轮廓的过程体现了域变化近似和截断的常见问题。在考虑的情况下,捕获阶段最好通过数学样条进行,其中一系列样条段连接在一起,形成原始的计算机模型。在有限分辨率输出设备上表示模拟图像的数字化阶段往往是更主要的关注点。这不仅仅是因为转换过程(从半连续形式到离散形式),还因为生成的图像需要包含字体的独特特征,必须在美学上可接受,并且需要以易读的形式呈现。本文试图解决现代印刷工人所遇到的一些问题。它报告了一个交互式系统的开发,以促进基于特征的设计方法。它使用几何约束来表示字体特征内部和之间的空间关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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