Location aware efficient multicasting protocol with state information

P. Shrividhya
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Abstract

Several multicast protocols for mobile ad hoc networks have been proposed, which build multicast trees by using location information that is available from the Global Positioning System (GPS) or localization algorithms and use geographic forwarding to forward packets down the multicast trees. These stateless multicast protocols carry encoded membership, location, and tree information in each packet and are more efficient and robust than stateful protocols (for example, ADMR and ODMRP), as they avoid the difficulty of maintaining distributed state in the presence of frequent topology changes. However, current stateless multicast protocols are not scalable to large groups because of the per-packet encoding overhead, and the centralized group membership and location management. In this paper I propose a novel Robust and Scalable Geographic Multicast Protocol (RSGM). Several virtual architectures are used in the protocol without need of maintaining state information for more robust and scalable membership management and packet forwarding in the presence of high network dynamics due to unstable wireless channels and node movements. Specifically, scalable and efficient group membership management is performed through a virtual-zone-based structure, and the location service for group members is integrated with the membership management. Both the control messages and data packets are forwarded along efficient tree-like paths, but there is no need to explicitly create and actively maintain a tree structure. The stateless virtual-tree-based structures significantly reduce the tree management overhead, support more efficient transmissions, and make the transmissions much more robust to dynamics. Geographic forwarding is used to achieve further scalability and robustness. To avoid periodic flooding of the source information throughout the network, an efficient source tracking mechanism is designed to focus on minimizing join latency, repair latency, and control overhead. I have design a routing protocol based on these principles and demonstrate its effectiveness through simulations.
具有状态信息的位置感知高效多播协议
针对移动自组织网络提出了几种组播协议,这些协议利用全球定位系统(GPS)提供的位置信息或定位算法构建组播树,并利用地理转发在组播树中转发数据包。这些无状态多播协议在每个数据包中携带编码的成员、位置和树信息,并且比有状态协议(例如ADMR和ODMRP)更有效和健壮,因为它们避免了在频繁拓扑变化的情况下维护分布式状态的困难。然而,目前的无状态多播协议由于每个包的编码开销以及集中式组成员和位置管理而无法扩展到大型组。本文提出了一种新的鲁棒可扩展的地理组播协议(RSGM)。在不需要维护状态信息的情况下,协议中使用了几个虚拟体系结构,以便在由于不稳定的无线通道和节点移动而导致的高网络动态中实现更健壮和可扩展的成员管理和数据包转发。具体来说,通过基于虚拟区域的结构执行可伸缩和高效的组成员管理,并且将组成员的位置服务与成员管理集成在一起。控制消息和数据包都沿着有效的树状路径转发,但不需要显式地创建和主动维护树状结构。无状态的基于虚拟树的结构显著降低了树管理开销,支持更有效的传输,并使传输对动态更健壮。利用地理转发实现了进一步的可扩展性和鲁棒性。为了避免源信息在整个网络中周期性泛滥,我们设计了一种高效的源跟踪机制,重点关注最小化连接延迟、修复延迟和控制开销。基于这些原理设计了一个路由协议,并通过仿真验证了其有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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