Impact of Video Streaming Delay on User Experience with Head-Mounted Displays

Adam Grzelka, A. Dziembowski, Dawid Mieloch, O. Stankiewicz, J. Stankowski, M. Domański
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引用次数: 7

Abstract

Delays in the delivery of immersive video to Head Mounted Devices (HMDs) are considered in the paper. The goal of this paper is to analyze the impact of video streaming latency on user experience with HMDs. The paper reports the results of the subjective quality assessment as a function of delay. The possible practical solutions are identified and, on this base, an experimental model of the considered systems is proposed. In order to properly test the influence of the streaming delay on the quality, the extensive subjective tests have been performed. Interesting conclusions have been drawn, showing that human acceptance of delay of translation of virtual point of viewing is much stronger than for delay of rotation of virtual viewing direction in immersive video. Finally, the influence of such observations on the system architectures is concluded.
视频流延迟对头戴式显示器用户体验的影响
本文研究了向头戴式设备(hmd)传输沉浸式视频的延迟问题。本文的目的是分析视频流延迟对hmd用户体验的影响。本文报告了主观质量评价结果作为延迟的函数。确定了可能的实际解决方案,并在此基础上提出了所考虑系统的实验模型。为了正确地测试流延迟对质量的影响,进行了大量的主观测试。研究得出了有趣的结论,在沉浸式视频中,人类对虚拟观看点平移延迟的接受程度远高于对虚拟观看方向旋转延迟的接受程度。最后,总结了这些观察对系统架构的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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