{"title":"The Change of Trends of Client-based Games Market and Mobile Games Market and Their Analysis","authors":"Chen Qiyan, Chen Pinmo, Zheng Ziling","doi":"10.2991/aebmr.k.210917.057","DOIUrl":null,"url":null,"abstract":"Since 2016, Chinese client games have stopped growing while Chinese mobile games have taken the place of Chinese client games and increased dramatically. The reason behind this is worthy of exploration. It can be predicted that the thriving of mobile games would closely correlate to the declining Chinese client games. This article intends to find out the reason why Chinese client games lose market share and look for the solution to assist Chinese client games in regaining the lost market share. Qualitative and quantitative methods as well as a secondary source are adopted in this article to carry out the research. The study concludes that Client-side games can return to rapid growth by learning the benefits of mobile games, such as shortening single gameplay and creating a community atmosphere.","PeriodicalId":371105,"journal":{"name":"Proceedings of the 2021 International Conference on Financial Management and Economic Transition (FMET 2021)","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2021 International Conference on Financial Management and Economic Transition (FMET 2021)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/aebmr.k.210917.057","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Since 2016, Chinese client games have stopped growing while Chinese mobile games have taken the place of Chinese client games and increased dramatically. The reason behind this is worthy of exploration. It can be predicted that the thriving of mobile games would closely correlate to the declining Chinese client games. This article intends to find out the reason why Chinese client games lose market share and look for the solution to assist Chinese client games in regaining the lost market share. Qualitative and quantitative methods as well as a secondary source are adopted in this article to carry out the research. The study concludes that Client-side games can return to rapid growth by learning the benefits of mobile games, such as shortening single gameplay and creating a community atmosphere.