Towards Truthful Mechanisms for Mobile Crowdsourcing with Dynamic Smartphones

Yanmin Zhu, Qian Zhang, Hongzi Zhu, Jiadi Yu, Jian Cao, L. Ni
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引用次数: 72

Abstract

Stimulating participation from smartphone users is of paramount importance to mobile crowd sourcing systems and applications. A few incentive mechanisms have been proposed, but most of them have made the impractical assumption that smartphones remain static in the system and sensing tasks are known in advance. The existing mechanisms fail when being applied to the realistic scenario where smartphones dynamically arrive to the system and sensing tasks are submitted at random. It is particularly challenging to design an incentive mechanism for such a mobile crowd sourcing system, given dynamic smartphones, uncertain arrivals of tasks, strategic behaviors, and private information of smartphones. We propose two truthful auction mechanisms for two different cases of mobile crowd sourcing with dynamic smartphones. For the offline case, we design an optimal truthful mechanism with an optimal task allocation algorithm of polynomial-time computation complexity of O (n+γ)3, where n is the number of smartphones and γ is the number of sensing tasks. For the online case, we design a near-optimal truthful mechanism with an online task allocation algorithm that achieves a constant competitive ratio of 1:2. Rigorous theoretical analysis and extensive simulations have been performed, and the results demonstrate the proposed auction mechanisms achieve truthfulness, individual rationality, computational efficiency, and low overpayment.
面向动态智能手机移动众包的真实机制
激发智能手机用户的参与对移动众包系统和应用程序至关重要。已经提出了一些激励机制,但其中大多数都做出了不切实际的假设,即智能手机在系统中保持静态,并且感知任务是事先已知的。当应用于智能手机动态到达系统并且随机提交传感任务的现实场景时,现有机制就失效了。考虑到智能手机的动态性、任务到达的不确定性、战略行为和智能手机的私密性,设计这样一个移动众包系统的激励机制尤其具有挑战性。我们提出了两种真实的拍卖机制,两种不同的情况下,移动众包动态智能手机。对于离线情况,我们设计了一个最优真实机制,其最优任务分配算法的多项式时间计算复杂度为O (n+γ)3,其中n为智能手机数量,γ为感知任务数量。对于在线情况,我们设计了一种近乎最优的诚实机制,其在线任务分配算法实现了1:2的恒定竞争比。经过严格的理论分析和广泛的仿真,结果表明所提出的拍卖机制实现了真实性、个体合理性、计算效率和低超额支付。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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