The Implementation of Tpack Framework Based Interactive Digital Learning for Cruise Vocational School (SMKP) Sinar Bahari Palembang

Hetty Meileni, Indra Satriadi, Sony Oktapriandi, Desi Apriyanty, Dwi Harsyah Prasetya, Ade Prasetyo, Muhammad Faraby
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引用次数: 3

Abstract

TPACK Framework (Technological Pedagogical Content Knowledge) is an ultra-important aspect for learning activities. It is not only about how to develop a good teaching process including giving and scoring assessment instruments but also understanding students’ behavior and its psychological aspect. Pedagogy is about teaching in specific methods and strategies in order to know student's character deeper, resulted in specific teaching strategy for specific students. Before the pandemic, the only things achieved was only pedagogy and content, which are teaching materials taken from books. The transition period and adaptation of the pandemic often only presents content and technology. For example, the teacher only provides material, text or assignments via WhatsApp or Google Forms application with lack of interactions. Therefore, it is very important to include the three components of TPACK to achieve effective learning. The application of interactive digital learning is needed to raise students' motivation and enthusiasm for learning. The method used in this research is 4-D namely: Define, Design, Develop and Disseminate. The result shown that using interactive digital learning with netboard application, quizwhizzer.com and Qodlu are the best way to implement TPACK. Each student in cruise vocational school (SMKP) Sinar Bahari Palembang has fun learning with a better personal approach towards courses.
基于Tpack框架的邮轮职业学校(SMKP)交互式数字化学习的实施
TPACK框架(Technological Pedagogical Content Knowledge,技术教学内容知识)是学习活动的一个极其重要的方面。它不仅涉及如何制定一个良好的教学过程,包括给出和评分评估工具,而且还涉及了解学生的行为及其心理方面。教育学是在具体的教学方法和策略上,为了更深入地了解学生的性格,产生针对特定学生的具体教学策略。在大流行之前,唯一取得的成就只是教学方法和内容,即取材于书本的教材。大流行的过渡期和适应往往只提供内容和技术。例如,教师只通过WhatsApp或Google Forms应用程序提供材料、文本或作业,缺乏互动。因此,包括TPACK的三个组成部分,以实现有效的学习是非常重要的。要提高学生的学习动机和学习热情,需要运用交互式数字化学习。本研究使用的方法是4-D,即:定义、设计、开发和传播。结果表明,使用netboard应用程序、quizwhizzer.com和Qodlu进行交互式数字学习是实现TPACK的最佳方式。每个学生在邮轮职业学校(SMKP)有一个更好的个人方法来学习课程的乐趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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