A. Brandão, D. Trevisan, Lenisa Brandão, Bruno Moreira, Giancarlo Nascimento, C. Vasconcelos, E. Clua, Pedro Mourão
{"title":"Semiotic Inspection of a Game for Children with Down Syndrome","authors":"A. Brandão, D. Trevisan, Lenisa Brandão, Bruno Moreira, Giancarlo Nascimento, C. Vasconcelos, E. Clua, Pedro Mourão","doi":"10.1109/SBGAMES.2010.24","DOIUrl":null,"url":null,"abstract":"There are not many initiatives in the area of gamedevelopment for children with special needs, specially childrenwith Down syndrome. The major purpose of our research isto promote cognitive development of disabled children in thecontext of inclusive education. In order to do so, we addressaspects of interaction, communication and game design instimulating selected cognitive abilities. By using a Human-Computer Interaction method based on the Inspection ofEvaluation, it was possible to study and understand userinteraction with the interface and thus examine the positiveaspects as well as the communicability problems found withthe JECRIPE game - a game developed specially for childrenwith Down syndrome in pre-scholar age.","PeriodicalId":211123,"journal":{"name":"2010 Brazilian Symposium on Games and Digital Entertainment","volume":"89 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-11-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"36","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Brazilian Symposium on Games and Digital Entertainment","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SBGAMES.2010.24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 36
Abstract
There are not many initiatives in the area of gamedevelopment for children with special needs, specially childrenwith Down syndrome. The major purpose of our research isto promote cognitive development of disabled children in thecontext of inclusive education. In order to do so, we addressaspects of interaction, communication and game design instimulating selected cognitive abilities. By using a Human-Computer Interaction method based on the Inspection ofEvaluation, it was possible to study and understand userinteraction with the interface and thus examine the positiveaspects as well as the communicability problems found withthe JECRIPE game - a game developed specially for childrenwith Down syndrome in pre-scholar age.