Effects of sensory feedback while interacting with graphical menus in virtual environments

Nguyen-Thong Dang, Vincent Perrot, D. Mestre
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引用次数: 1

Abstract

The present study investigates the effect of three types of sensory feedback (visual, auditory and passive haptic) in a context of two-handed interaction with graphical menus in virtual environments. Subjects controlled the position and orientation of a graphical menu using their non-dominant hand and interacted with menu items using their dominant index fingertip. An ISO 9241–9-based multi-tapping task and a sliding task were respectively used to evaluate subjects' performance in different feedback conditions. Adding passive haptic to visual feedback increased movement time and error rate, decreased throughput in the multi-tapping task, but outperformed visual only and visual-auditory feedback in the sliding task (in terms of movement time and number of times the contact between the finger and the pointer was lost). The results also showed that visual-auditory feedback, even if judged as useful by some subjects, decreased users' performance in the sliding task, as compared to visual-only feedback.
在虚拟环境中与图形菜单交互时的感官反馈效果
本研究调查了三种类型的感官反馈(视觉,听觉和被动触觉)在虚拟环境中与图形菜单的双手交互背景下的影响。受试者用非惯用手控制图形菜单的位置和方向,用惯用食指与菜单项交互。采用基于ISO 9241 - 9的多点敲击任务和滑动任务,分别评价被试在不同反馈条件下的表现。在视觉反馈的基础上增加被动触觉会增加运动时间和错误率,降低多点点击任务的吞吐量,但在滑动任务中优于视觉反馈和视觉听觉反馈(在运动时间和手指与指针之间失去接触的次数方面)。结果还表明,视觉-听觉反馈,即使被一些受试者认为是有用的,与视觉反馈相比,也会降低用户在滑动任务中的表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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