Pressure-point-garments: haptic stimulation of the body enabled through a fashionable 3D-textile interface

Dominique Almendariz, Nikolaj Munk Nielsen, Laura Deschl
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Abstract

Developments in textile and fiber engineering have allowed the development of functional clothing such as protective wear, sportswear, and medical clothing. Stimulating pressure points on the skin has a wide range of applications in manual therapy – both to eliminate functional disorders in the musculoskeletal system and to relieve pain. An acupressure-like effect can be achieved when the practitioner or the person pressures the skin with the thumb on specific pressure-points on the body. So far, there have not been any product solutions which combine (full)-body garments with an acupressure-like effect. Understanding textiles as a grid which holds pressure balls in place and making use of fiber and textile technologies for industrial knitting has enabled “trykk.” to develop four pressure-point-garments with different textile variables. The purpose of the garment is to substitute the mechanical stimulation of the acupressure-like thumb on the skin through a patent-pending 3-dimensional textile-body interface which consists of a flexible textile grid and small marble-sized semi-precious stone balls. This paper describes a study set-up where the four prototypes in five different haptic use-scenarios are compared to the average force applied in an acupressure-like intervention. Besides, data of the likeability (satisfaction) regarding the four distinctive textiles were obtained. Results demonstrated a comparable performance of the prototypes in four out of five use case scenarios. Textile variables significantly altered users’ interest in the garments, yet had no significant effect on the technical performance and the perceived intensity of stimulation.
压力点服装:通过时尚的3d纺织品界面实现对身体的触觉刺激
纺织和纤维工程的发展使功能性服装得以发展,如防护服、运动服和医疗服。刺激皮肤上的压力点在手工治疗中有广泛的应用-既可以消除肌肉骨骼系统的功能障碍,也可以缓解疼痛。当从业者或个人用拇指在身体上的特定压力点上按压皮肤时,可以实现类似穴位的效果。到目前为止,还没有任何产品解决方案将(全身)服装与按摩效果结合起来。将纺织品理解为一个将压力球固定在适当位置的网格,并将纤维和纺织技术用于工业针织,使“trykk”成为可能。,以开发四种不同纺织品变量的压力点服装。该服装的目的是通过一种正在申请专利的三维纺织品-身体界面来替代皮肤上的指压式拇指的机械刺激,该界面由柔性纺织品网格和大理石大小的半宝石小石球组成。本文描述了一种研究设置,其中在五种不同的触觉使用场景中的四个原型与在类似指压的干预中施加的平均力进行了比较。此外,还获得了四种特色纺织品的喜爱度(满意度)数据。结果在五个用例场景中的四个中展示了原型的可比性能。纺织品变量显著改变了用户对服装的兴趣,但对技术性能和感知刺激强度没有显著影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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