Chromatic Subsampling for Display of Color Images

Applied Vision Pub Date : 1900-01-01 DOI:10.1364/av.1989.fa7
C. Sigel, RuthAnn Abruzzi, J. Munson
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引用次数: 0

Abstract

The amount of information required to store color images is immense. For a typical 1024×1024 pixel color image, 8 bits each of R, G, and B data are usually stored (to avoid luminance or chromatic contouring artifacts), which adds up to 3 Mbytes per picture. This large size is problematic in several ways: framebuffer memory is still expensive; large framebuffers are technically more difficult to engineer (more boards, more heat); disk storage capabilities become swamped; the time required to transmit a picture from disk to terminal, or between network sites, is unacceptable.
彩色图像显示的彩色子采样
存储彩色图像所需的信息量是巨大的。对于一个典型的1024×1024像素彩色图像,通常存储R、G和B数据各8位(以避免亮度或彩色轮廓伪影),每个图像加起来为3 mb。这么大的大小在几个方面存在问题:framebuffer内存仍然很昂贵;大型帧缓冲区在技术上更难以设计(更多的板,更多的热量);磁盘存储能力被淹没;将图片从磁盘传输到终端或在网络站点之间传输所需的时间是不可接受的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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