An Experiment on Anonymity and Multi-User Virtual Environments: Manipulating Identity to Increase Learning from Online Collaborative Discussion

R. Landers, Rachel C. Callan
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引用次数: 9

Abstract

Little prior research has empirically examined anonymity in learning. In this study, we manipulated learner identity by experimentally assigning learners to participate in online discussion either anonymously or using their actual name, crossed with learning medium (OpenSim/Second Life vs. real-time chat), with the goal of determining if anonymous discussion in multi-user virtual environments (MUVE) provides unique value to learning (a 2x2 between-subjects design). Results from a quantitative hierarchical multiple regression analysis revealed both main effects: participants who were anonymous scored lower (d = -0.46) and participants discussing in a MUVE scored lower (d = -0.47) on the learning measure without interactive effect, suggesting that anonymizing participants during content-related discussion may reduce learning under certain circumstances. The authors suggest instructors encourage learners to represent themselves authentically in any VEs to maximize learning and also discourage instructors from adopting MUVEs if their only reason to do so is to host synchronous discussion.
匿名和多用户虚拟环境实验:操纵身份以增加在线协作讨论的学习
之前很少有研究对学习中的匿名性进行实证研究。在这项研究中,我们通过实验分配学习者匿名或使用他们的实际姓名参与在线讨论,与学习媒介交叉(OpenSim/Second Life vs.实时聊天),以确定多用户虚拟环境(MUVE)中的匿名讨论是否为学习提供了独特的价值,从而操纵学习者的身份(2x2受试者之间的设计)。定量层次多元回归分析的结果显示了两种主要影响:匿名参与者得分较低(d = -0.46),在MUVE中讨论的参与者得分较低(d = -0.47),但没有互动效应,这表明在某些情况下,匿名参与者在内容相关讨论中可能会减少学习。作者建议教师鼓励学习者在任何VEs中真实地表现自己,以最大限度地提高学习效果,同时也不鼓励教师采用muve,如果他们这样做的唯一原因是主持同步讨论。
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