Robust and Sparse RGBD Data Registration of Scene Views

Abdenour Amamra, N. Aouf
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引用次数: 8

Abstract

This paper proposes a complete strategy to optimally filter, enhance and register 3D point clouds captured by commodity RGBD cameras. Starting from the raw data grabbed from multiple viewpoints, we build the scene that gathers all the clouds in one consistent view. The process begins with the innovative adaptation of Kalman filter to Kinect's output. The resulting point cloud is subject to an outlier removal technique and a pre-alignment based on 3D features is performed. Finally, the alignment is refined using Iterative Closest Point (ICP) algorithm. The output of this research work is a consistent 3D model which can be directly used in virtual reality applications, or any 3D rendering process. Test results on real data are presented to validate our approach, and to justify the choice of its different modules.
场景视图的鲁棒稀疏RGBD数据配准
本文提出了一种完整的策略,以最佳地过滤、增强和配准由商用RGBD相机捕获的三维点云。从从多个视点抓取的原始数据开始,我们构建了在一个一致的视图中收集所有云的场景。这个过程始于对Kinect输出的卡尔曼滤波的创新适应。所得到的点云受到离群值去除技术的约束,并基于3D特征进行预对齐。最后,使用迭代最近点(ICP)算法对对齐进行细化。本研究工作的输出是一个可以直接用于虚拟现实应用或任何3D渲染过程的一致的3D模型。给出了实际数据的测试结果,验证了我们的方法,并证明了不同模块的选择是合理的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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