{"title":"Using video for recovering texture","authors":"A. Hoogs, R. Kaucic, Roderic Collins","doi":"10.1109/AIPR.2001.991215","DOIUrl":null,"url":null,"abstract":"Existing approaches to characterizing image texture usually rely on computing a local response to a bank of correlation filters, such as derivatives of a Gaussian, in one image. Recently, significant progress has been made in characterizing a single texture under varying viewpoint and illumination conditions, leading to the bi-directional texture function that describes the smooth variation of filter responses as a function of viewpoint and illumination. However, this technique does not attempt to exploit the redundancy of multiple images; each image is treated independently. In video data, close correspondences between frames enable a new form of texture analysis that incorporates local 3D structure as well as intensity variation. We exploit this relationship to characterize texture with significant 3D structure, such as foliage, across a range of viewpoints. This paper presents a general overview of these ideas and preliminary results.","PeriodicalId":277181,"journal":{"name":"Proceedings 30th Applied Imagery Pattern Recognition Workshop (AIPR 2001). Analysis and Understanding of Time Varying Imagery","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-10-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 30th Applied Imagery Pattern Recognition Workshop (AIPR 2001). Analysis and Understanding of Time Varying Imagery","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AIPR.2001.991215","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Existing approaches to characterizing image texture usually rely on computing a local response to a bank of correlation filters, such as derivatives of a Gaussian, in one image. Recently, significant progress has been made in characterizing a single texture under varying viewpoint and illumination conditions, leading to the bi-directional texture function that describes the smooth variation of filter responses as a function of viewpoint and illumination. However, this technique does not attempt to exploit the redundancy of multiple images; each image is treated independently. In video data, close correspondences between frames enable a new form of texture analysis that incorporates local 3D structure as well as intensity variation. We exploit this relationship to characterize texture with significant 3D structure, such as foliage, across a range of viewpoints. This paper presents a general overview of these ideas and preliminary results.