Making Principles of Marketing Case Studies Tangible Through Computer-Aided Interactivity

M. O'Connor, T. Girard
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引用次数: 1

Abstract

A web-based principles of marketing case study module was developed over a two year period between marketing students and faculty and instructional design students, staff, and faculty. The module was tested with five sections of principles of marketing students to find out whether or not students perceive a difference in learning marketing concepts and problem-solving skills when working on a paper case with no interactivity versus a Web-based case study module with computer-aided interactivity. This study further investigated whether students find a web-based case more enjoyable than a paper case and if students are more likely to be interested in marketing as a field of study after using a web-based case study module than if they had only done a paper case. Although students indicated that the web-based interactive module enabled them to learn the marketing concepts significantly more easily than the paper case study, other findings showed unexpected results.
通过计算机辅助交互使营销案例研究原理具体化
一个基于网络的营销原理案例研究模块是由市场营销专业的学生和教师以及教学设计专业的学生、员工和教师在两年的时间里开发出来的。该模块用市场营销学生原则的五个部分进行了测试,以了解学生在学习营销概念和解决问题的技能方面,在没有互动的纸质案例和有计算机辅助互动的基于网络的案例研究模块中,是否感觉到不同。本研究进一步调查了学生是否觉得网络案例比纸质案例更有趣,以及学生在使用网络案例研究模块后,是否比只做过纸质案例的学生更有可能对市场营销作为一个研究领域感兴趣。虽然学生们表示,网络互动模块使他们比纸质案例学习更容易学习营销概念,但其他研究结果却出乎意料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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