A heuristically constrained dynamic perception architecture for the Explosive Ordnance Disposal Autonomous Underwater Vehicle Robotic Work Packages Program

G. Trimble
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引用次数: 2

Abstract

A unique mission control and vehicle management architecture which facilitates machine-based interaction with underwater ordnance has been derived for the Explosive Ordnance Disposal Autonomous Underwater Vehicle Robotic Work Packages Program (EODRWP). A number of key concepts have been integrated to provide for deliberative sequential and reactive mission plan execution. These include dynamic perception, which provides for active sensor management and vehicle position planning for enhanced classification, and heuristic constraint which incorporates knowledge of target and vehicle characteristics to provide a basis for interaction with the object of interest. This paper discusses the architectural framework which was developed in the first year of the program by enhancing a real-time expert system to implement a combined mission planning and constraint executor. Integration with a subsumptive layer which implements behaviors through a directed-task approach is described as are interactions with a vehicle-specific controller and sensors.
一种启发式约束的爆炸物处理自主水下机器人工作包程序动态感知体系结构
为爆炸物处置自主水下航行器机器人工作包计划(EODRWP)导出了一种独特的任务控制和航行器管理体系结构,促进了机器与水下武器的交互。若干关键概念已综合起来,以提供审议顺序和反应性任务计划的执行。其中包括动态感知,它提供了主动传感器管理和车辆位置规划,以增强分类,以及启发式约束,它结合了目标和车辆特性的知识,为与感兴趣的对象进行交互提供了基础。本文通过增强实时专家系统来实现任务规划和约束执行的结合,讨论了该计划第一年开发的体系结构框架。与通过定向任务方法实现行为的包容层的集成被描述为与特定于车辆的控制器和传感器的交互。
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