HairBrush for Immersive Data-Driven Hair Modeling

Jun Xing, Koki Nagano, Weikai Chen, Haotian Xu, Li-Yi Wei, Yajie Zhao, Jingwan Lu, Byungmoon Kim, Hao Li
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引用次数: 14

Abstract

While hair is an essential component of virtual humans, it is also one of the most challenging digital assets to create. Existing automatic techniques lack the generality and flexibility to create rich hair variations, while manual authoring interfaces often require considerable artistic skills and efforts, especially for intricate 3D hair structures that can be difficult to navigate. We propose an interactive hair modeling system that can help create complex hairstyles in minutes or hours that would otherwise take much longer with existing tools. Modelers, including novice users, can focus on the overall hairstyles and local hair deformations, as our system intelligently suggests the desired hair parts. Our method combines the flexibility of manual authoring and the convenience of data-driven automation. Since hair contains intricate 3D structures such as buns, knots, and strands, they are inherently challenging to create using traditional 2D interfaces. Our system provides a new 3D hair authoring interface for immersive interaction in virtual reality (VR). Users can draw high-level guide strips, from which our system predicts the most plausible hairstyles via a deep neural network trained from a professionally curated dataset. Each hairstyle in our dataset is composed of multiple variations, serving as blend-shapes to fit the user drawings via global blending and local deformation. The fitted hair models are visualized as interactive suggestions that the user can select, modify, or ignore. We conducted a user study to confirm that our system can significantly reduce manual labor while improve the output quality for modeling a variety of head and facial hairstyles that are challenging to create via existing techniques.
头发刷身临其境的数据驱动的头发建模
虽然头发是虚拟人的重要组成部分,但它也是最具挑战性的数字资产之一。现有的自动技术缺乏创建丰富的头发变化的通用性和灵活性,而手动创作界面往往需要相当的艺术技巧和努力,特别是对于复杂的3D头发结构,可能难以导航。我们提出了一个交互式头发建模系统,可以帮助在几分钟或几小时内创建复杂的发型,否则需要更长的时间与现有的工具。建模者,包括新手用户,可以专注于整体发型和局部头发变形,因为我们的系统智能地建议所需的头发部分。我们的方法结合了手工创作的灵活性和数据驱动自动化的便利性。由于头发包含复杂的3D结构,如发髻、结和发丝,因此使用传统的2D界面创建它们本身就具有挑战性。我们的系统为虚拟现实(VR)中的沉浸式交互提供了一个新的3D头发创作界面。用户可以绘制高级指南条,我们的系统通过专业策划的数据集训练的深度神经网络,从中预测最合理的发型。我们数据集中的每个发型都由多个变体组成,通过全局混合和局部变形作为混合形状来适应用户图纸。适合的头发模型被可视化为交互式建议,用户可以选择,修改或忽略。我们进行了一项用户研究,以确认我们的系统可以显着减少手工劳动,同时提高通过现有技术难以创建的各种头部和面部发型建模的输出质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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