Large Scale SfM with the Distributed Camera Model

Chris Sweeney, Victor Fragoso, Tobias Höllerer, M. Turk
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引用次数: 42

Abstract

We introduce the distributed camera model, a novel model for Structure-from-Motion (SfM). This model describes image observations in terms of light rays with ray origins and directions rather than pixels. As such, the proposed model is capable of describing a single camera or multiple cameras simultaneously as the collection of all light rays observed. We show how the distributed camera model is a generalization of the standard camera model and we describe a general formulation and solution to the absolute camera pose problem that works for standard or distributed cameras. The proposed method computes a solution that is up to 8 times more efficient and robust to rotation singularities in comparison with gDLS[21]. Finally, this method is used in an novel large-scale incremental SfM pipeline where distributed cameras are accurately and robustly merged together. This pipeline is a direct generalization of traditional incremental SfM, however, instead of incrementally adding one camera at a time to grow the reconstruction the reconstruction is grown by adding a distributed camera. Our pipeline produces highly accurate reconstructions efficiently by avoiding the need for many bundle adjustment iterations and is capable of computing a 3D model of Rome from over 15,000 images in just 22 minutes.
基于分布式相机模型的大规模SfM
本文介绍了一种新的基于运动结构的分布式摄像机模型。该模型根据光线的起源和方向而不是像素来描述图像观测。因此,所提出的模型能够将单个摄像机或多个摄像机同时描述为所观察到的所有光线的集合。我们展示了分布式相机模型是标准相机模型的泛化,并描述了适用于标准或分布式相机的绝对相机姿势问题的一般公式和解决方案。与gDLS[21]相比,该方法的求解效率和对旋转奇异点的鲁棒性提高了8倍。最后,将该方法应用于一种新型的大规模增量SfM管道中,实现了分布式摄像机的精确鲁棒合并。该管道是传统增量式SfM的直接推广,但是,它不是一次增量地增加一个摄像机来增长重建,而是通过增加一个分布式摄像机来增长重建。我们的管道通过避免许多束调整迭代的需要,有效地产生高精度的重建,并且能够在短短22分钟内从超过15,000张图像中计算出罗马的3D模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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