Improved Part-Based Segmentation of Voxel Shapes by Skeleton Cut Spaces

Cong Feng, A. Jalba, A. Telea
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引用次数: 5

Abstract

Abstract We present a refined method for part-based segmentation of voxel shapes by constructing partitioning cuts from every voxel of the shape’s medial surface. Our cuts have several desirable properties – smoothness, tightness, and orientation with respect to the shape’s local symmetry axis, making it a good segmentation tool.We analyze the space of all cuts created for a given shape and detect cuts which are good segment borders. We present a detailed analysis of the parameter space of our method, which yields good preset values for all its parameters. Our method is robust to noise, pose invariant, independent on the shape geometry and genus, and is simple to implement.We demonstrate our method for both automatic and interactive segmentation on a wide selection of 3D shapes.
改进的基于部分的骨架切割空间体素形状分割
摘要提出了一种基于部件的体素形状分割的改进方法,该方法从形状的每个体素的中间表面构造分割切口。我们的切割有几个理想的属性-光滑,紧密和方向相对于形状的局部对称轴,使其成为一个很好的分割工具。我们分析为给定形状创建的所有切口的空间,并检测哪些是良好的分割边界。我们对该方法的参数空间进行了详细的分析,得到了所有参数的良好预设值。该方法对噪声具有鲁棒性、位姿不变性、与形状几何和格无关、实现简单等优点。我们在广泛选择的3D形状上展示了我们的自动和交互式分割方法。
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