Building a rationale diagram for evaluating user story sets

Yves Wautelet, Samedi Heng, Manuel Kolp, I. Mirbel, S. Poelmans
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引用次数: 37

Abstract

Requirements representation in agile methods is often done on the basis of User Stories (US) which are short sentences relating a WHO, WHAT and (possibly) WHY dimension. They are by nature very operational and simple to understand thus very efficient. Previous research allowed to build a unified model for US templates associating semantics to a set of keywords based on templates collected over the web and scientific literature. Since the semantic associated to these keywords is mostly issued of the i* framework we overview in this paper how to build a custom rationale diagram on the basis of a US set tagged using that unified template. The rationale diagram is strictly speaking not an i* strategic rationale diagram but uses parts of its constructs and visual notation to build various trees of relating US elements in a single project. Indeed, the benefits of editing such a rationale diagram is to identify depending US, identifying EPIC ones and group them around common Themes. The paper shows the feasibility of building the rationale diagram, then points to the use of these consistent sets of US for iteration content planning. To ensure the US set and the rationale diagram constitute a consistent and not concurrent whole, an integrated Computer-Aided Software Engineering (CASE) tool supports the approach.
为评估用户故事集构建一个基本原理图
敏捷方法中的需求表示通常是在用户故事(US)的基础上完成的,用户故事是与WHO、WHAT和(可能)WHY维度相关的短句。它们本质上是非常可操作的,易于理解,因此非常有效。先前的研究允许为美国模板建立一个统一的模型,该模型将语义与一组基于从网络和科学文献中收集的模板的关键字关联起来。由于与这些关键字相关的语义主要是由i*框架发布的,我们在本文中概述了如何在使用统一模板标记的美国集合的基础上构建自定义的基本原理图。严格来说,基本原理图不是i*战略基本原理图,而是使用其部分结构和可视化符号来构建单个项目中相关元素的各种树。事实上,编辑这样一个基本原理图的好处是识别不同的US,识别EPIC,并将它们围绕共同的主题进行分组。本文展示了构建基本原理图的可行性,然后指出使用这些一致的US集进行迭代内容规划。为了确保US集和基本原理图构成一个一致的而不是并发的整体,一个集成的计算机辅助软件工程(CASE)工具支持该方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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