Computer display of curved surfaces

E. Catmull
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引用次数: 63

Abstract

This paper presents a method for producing computer shaded pictures ot curved surfaces. Three-dimensional curved patches are used, a~ contrasted with conventional methods using polygons. The method subdivides a patch into successively smaller subpatches until a subpatch is as small as a raster-element, at which time it can be displayed. In general, this method could be very time consuming because of the great number of subdivisions that must take place; however, there is at least one very useful class of patches-the bicubic patch-that can be subdivided very quickly. Pictures produced with the method accurately portray the shading and silhouette of curved surfaces. In addition, photographs can be "mapped" onto patches thus providing a means for putting texture on computer generated pictures.
曲面的计算机显示
本文提出了一种生成曲面计算机阴影图的方法。与使用多边形的传统方法相比,该方法使用了三维曲线斑块。该方法将一个patch细分为连续更小的子patch,直到一个子patch与栅格元素一样小,这时才能显示出来。一般来说,这种方法可能非常耗时,因为必须进行大量的细分;然而,至少有一类非常有用的补丁——双立方补丁——可以非常快速地细分。用该方法生成的图像可以准确地描绘曲面的阴影和轮廓。此外,照片可以“映射”到补丁上,从而提供了在计算机生成的图片上添加纹理的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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