Improving the learning experience for the deaf through augment reality innovations

K. Kercher, D. Rowe
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引用次数: 4

Abstract

One challenge facing the deaf is the need to divide their attention between subject matter and sign language interpreters. Sign language interpreters provide a visual interpretation of speech. However, the observation of an interpreter distracts an individual from other visual stimuli such as a presentation, demonstration or video. This paper proposes an augmented reality, head-mounted display system designed to improve the learning experience for the deaf, specifically a child's experience in a planetarium. The system uses augmented reality to enable a sign language interpreter to remain within the wearer's vision. This improves on subtitle-based alternatives by removing literacy as a requirement. The project is part of a three-year development calibration between three Brigham Young University departments and Gallaudet University, with funding from the National Science Foundation. This paper focuses on the design, prototyping and proposed usability testing performed by a team of six IT students for a senior capstone project.
通过增强现实创新改善聋人的学习体验
聋人面临的一个挑战是需要将他们的注意力分散到主题和手语翻译之间。手语翻译提供视觉上的语言翻译。然而,对口译员的观察分散了个人对其他视觉刺激的注意力,如演示、演示或视频。本文提出了一种增强现实头戴式显示系统,旨在改善聋人的学习体验,特别是儿童在天文馆的体验。该系统使用增强现实技术,使手语翻译保持在佩戴者的视线范围内。这改进了基于字幕的替代方案,消除了读写能力的要求。该项目是杨百翰大学三个系和加劳德特大学三年发展校准计划的一部分,由美国国家科学基金会资助。本文的重点是设计,原型和建议的可用性测试由六名IT学生组成的团队为一个高级顶点项目执行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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