A software/hardware platform for rapid prototyping of video and multimedia designs

P. Schumacher, M. Mattavelli, A. Chirila-Rus, R. Turney
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引用次数: 6

Abstract

Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitively long on current desktop computers. Driving actual design scenarios and timing burst behavior which produce real-time effects is difficult to do with current simulation environments. This paper describes a rapid emulation framework for accessing multiple hardware IP blocks on an FPGA. This solution involves an abstraction of the FPGA platform by having a virtual socket layer that resides between the design and the test vehicles. A rapid prototyping platform is thus created, and its use with complex video and multimedia systems is described.
一个软件/硬件平台,用于视频和多媒体设计的快速原型设计
传统的复杂多媒体系统的设计和测试涉及大量的测试向量,是一项困难且耗时的任务。在当前的台式计算机上,模拟时间长得令人望而却步。驱动产生实时效果的实际设计场景和定时突发行为在当前的仿真环境中很难做到。本文描述了一个在FPGA上访问多个硬件IP块的快速仿真框架。该解决方案通过在设计和测试车辆之间使用虚拟套接字层来抽象FPGA平台。因此,创建了一个快速原型平台,并描述了它在复杂视频和多媒体系统中的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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