Analyzing and predicting anisotropic effects of BRDFs

J. Filip
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引用次数: 13

Abstract

The majority of the materials we encounter in the real-world have variable reflectance when rotated along a surface normal. This view and illumination azimuthally-variable behavior is known as visual anisotropy. Such behavior can be represented by a four-dimensional anisotropic BRDF that characterizes the anisotropic appearance of homogeneous materials. Unfortunately, most past research has been devoted to simplistic three dimensional isotropic BRDFs. In this paper, we analyze and categorize basic types of BRDF anisotropy, use a psychophysical study to assess at which conditions can isotropic appearance be used without loss of details in material appearance. To this end, we tested the human impression of material anisotropy on various shapes and under two illuminations. We conclude that subjects sensitivity to anisotropy declines with increasing complexity of 3D geometry and increasing uniformity of illumination environment. Finally, we derive and perceptually validate a computationally efficient measure of material visual anisotropy.
brdf各向异性效应分析与预测
我们在现实世界中遇到的大多数材料在沿表面法线旋转时具有可变的反射率。这种视图和照明方位可变的行为被称为视觉各向异性。这种行为可以用表征均质材料各向异性外观的四维各向异性BRDF来表示。不幸的是,过去的大多数研究都致力于简化三维各向同性brdf。在本文中,我们对BRDF各向异性的基本类型进行了分析和分类,并使用心理物理学研究来评估在哪些条件下可以使用各向同性外观而不会丢失材料外观的细节。为此,我们在不同形状和两种照明下测试了材料各向异性的人类印象。我们得出结论,受试者对各向异性的敏感性随着三维几何复杂性的增加和光照环境均匀性的增加而下降。最后,我们推导并在感知上验证了材料视觉各向异性的计算效率度量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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