{"title":"FlowApp: The development of simulation software in a transdisciplinary education process","authors":"M. Arroyo, Pablo C. Herrera","doi":"10.1109/SHIRCON48091.2019.9024745","DOIUrl":null,"url":null,"abstract":"In this research the synergy between software engineering, education and architecture is promoted from the point of view of transversality in the context of university education, in order to explore the simulation of people's behavior in architectural space. To achieve this objective, a software was developed that evidences the process in which three academic units explore the way in which agents and variables in an environment proposed and controlled by students produces a not only pedagogical and academic model, but another of professional scope, which allows to be a basic instrument for future simulations in the different typologies that the architectural design promotes in its projects, becoming a programmable tool for different architectural problems based on systematizable data of its concrete realities.","PeriodicalId":113450,"journal":{"name":"2019 IEEE Sciences and Humanities International Research Conference (SHIRCON)","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE Sciences and Humanities International Research Conference (SHIRCON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SHIRCON48091.2019.9024745","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this research the synergy between software engineering, education and architecture is promoted from the point of view of transversality in the context of university education, in order to explore the simulation of people's behavior in architectural space. To achieve this objective, a software was developed that evidences the process in which three academic units explore the way in which agents and variables in an environment proposed and controlled by students produces a not only pedagogical and academic model, but another of professional scope, which allows to be a basic instrument for future simulations in the different typologies that the architectural design promotes in its projects, becoming a programmable tool for different architectural problems based on systematizable data of its concrete realities.