{"title":"A Neutral Approach to Proof and Refutation in MALL","authors":"Olivier Delande, D. Miller","doi":"10.1109/LICS.2008.35","DOIUrl":null,"url":null,"abstract":"We propose a setting in which the search for a proof of B or a refutation of B (a proof of not B) can be carried out simultaneously. In contrast with the usual approach in automated deduction, we do not need to first commit to either proving B or to proving not B: instead we devise a neutral setting for attempting both a proof and a refutation. This setting is described as a two player game in which each player follows the same rules. A winning strategy translates to a proof of the formula and a winning counter-strategy translates to a refutation of the formula. The game is described for multiplicative and additive linear logic without atomic formulas. A game theoretic treatment of the multiplicative connectives is intricate and our approach to it involves two important ingredients. First, labeled graph structures are used to represent positions in a game and, second, the game playing must deal with the failure of a given player and with an appropriate resumption of play. This latter ingredient accounts for the fact that neither players might win (that is, neither B nor not B might be provable).","PeriodicalId":298300,"journal":{"name":"2008 23rd Annual IEEE Symposium on Logic in Computer Science","volume":"40 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 23rd Annual IEEE Symposium on Logic in Computer Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LICS.2008.35","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 20
Abstract
We propose a setting in which the search for a proof of B or a refutation of B (a proof of not B) can be carried out simultaneously. In contrast with the usual approach in automated deduction, we do not need to first commit to either proving B or to proving not B: instead we devise a neutral setting for attempting both a proof and a refutation. This setting is described as a two player game in which each player follows the same rules. A winning strategy translates to a proof of the formula and a winning counter-strategy translates to a refutation of the formula. The game is described for multiplicative and additive linear logic without atomic formulas. A game theoretic treatment of the multiplicative connectives is intricate and our approach to it involves two important ingredients. First, labeled graph structures are used to represent positions in a game and, second, the game playing must deal with the failure of a given player and with an appropriate resumption of play. This latter ingredient accounts for the fact that neither players might win (that is, neither B nor not B might be provable).