Design of a library of motion functions for a Humanoid robot for a football game

M. Al-Mouhamed, Ahmad Abu-Arafah
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引用次数: 4

Abstract

Humanoid robots are enjoying increasing popularity as a research tool and education tool. The ultimate goal of the international RoboCup Initiative is to build a humanoid soccer team which beats a human World Cup Champion team in 2050. Despite impressive achievements of some teams, the overall performance of the soccer playing humanoids is still far from perfect. The robots sometimes show instability while walking, fail to kick the ball or defend against shots not taken. In this study we present a geometrical model for the walking legs of the Kondo KHR-1 humanoid robot. The model allows to establish the relationships between a set of function walking motion controls and that of the leg controlled angles. Furthermore, we use the German team SimRobot to program the soccer scene and for the analysis of Kondo walking motion. For this we developed a 3D model as part of the SimRobot controller. A set of synthesized walking motions were designed. The result is a library of motions which are: 1) Walking Forward 2) Walking Backwards 3) Step right/left 4) Turn right/left 5) Swat right/left 6) Kick right/left 7) Bow 8) Push-ups. The library is useful to facilitate soccer behavior programming for preparing the students to the RoboCup competition.
足球类人机器人运动函数库的设计
人形机器人作为研究工具和教育工具越来越受欢迎。国际机器人世界杯计划的最终目标是建立一支人形足球队,在2050年击败人类世界杯冠军球队。尽管一些球队取得了令人印象深刻的成就,但足球类人机器人的整体表现还远远不够完美。机器人有时会在行走时表现出不稳定,无法踢球或防守未被击中的射门。在这项研究中,我们提出了一个几何模型的近藤KHR-1人形机器人的行走腿。该模型可以建立一组功能步行运动控制与腿部控制角度之间的关系。此外,我们使用德国团队SimRobot对足球场景进行编程,并对近藤行走动作进行分析。为此,我们开发了一个3D模型作为SimRobot控制器的一部分。设计了一套合成步行动作。结果是一个动作库,其中包括:1)向前走2)向后走3)右/左步4)右/左转弯5)右/左拍6)右/左踢7)鞠躬8)俯卧撑。该库有助于促进足球行为编程,为学生准备机器人世界杯比赛。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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