Ribbon networks for modeling navigable paths of autonomous agents in virtual urban environments

P. Willemsen, J. Kearney, Hongling Wang
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引用次数: 30

Abstract

The paper presents a real-time database for modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the layout of streets and sidewalks, the rules that govern behavior on roads and walkways, and the locations of agents with respect to road and sidewalk structures. This information is used by programs that control the behavior of autonomous vehicles and pedestrians populating the virtual urban environment. Roads and sidewalks are modeled as ribbons in space. The ribbon structure provides a natural coordinate frame for defining the local geometry of navigable surfaces. This geometry is important for way finding and also forms the geometric basis on which spatial relationships among agents are defined. The database includes a powerful run-time interface supported by robust and efficient code for locating objects on the ribbon network, for mapping between Cartesian and ribbon coordinates, and for determining behavioral constraints imposed by the environment.
基于带状网络的虚拟城市环境中自主智能体可导航路径建模
本文提出了一个用于城市虚拟环境中复杂交叉道路和人行道网络建模的实时数据库。该数据库表示有关街道和人行道布局的信息,管理道路和人行道行为的规则,以及相对于道路和人行道结构的代理位置。这些信息被用于控制虚拟城市环境中自动驾驶车辆和行人行为的程序。道路和人行道在太空中被建模为缎带。带状结构为定义可导航表面的局部几何形状提供了一个自然的坐标框架。这种几何结构对于寻路很重要,也构成了定义代理之间空间关系的几何基础。该数据库包括一个强大的运行时接口,由健壮和高效的代码支持,用于定位带状网络上的对象,用于笛卡尔坐标和带状坐标之间的映射,以及用于确定环境施加的行为约束。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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