Pu Ren, Haiying Tao, Wei Ma, Yifan Han, Wanzhuo Cui, Yuan Li
{"title":"Application of Natural Interaction in Narrative Presentation in Museum Exhibition","authors":"Pu Ren, Haiying Tao, Wei Ma, Yifan Han, Wanzhuo Cui, Yuan Li","doi":"10.1109/ICVR57957.2023.10169234","DOIUrl":null,"url":null,"abstract":"Applications based on Virtual Reality (VR) and Augmented Reality (AR) techniques have become mature solutions for museum displays. However, existing applications in museums tend to focus more on the visual presentation effect rather than interactive functions that engage with audiences, thereby limiting the narrative presentation in museums. This paper presents a case study of the display of the Small Wild Goose Pagoda, introducing a virtual exhibition method based on natural gesture interaction. By combining 3D scanning data and literature research, we realized the virtual restoration of the historical appearance of the Small Wild Goose Pagoda, providing rich content for the narrative exhibition. Utilizing the Leap Motion controller and the VR headset, we developed an interactive displaying system for the exhibition. The experimental application results demonstrate that our method can effectively improve the narrative values and the richness of the museum exhibition.","PeriodicalId":439483,"journal":{"name":"2023 9th International Conference on Virtual Reality (ICVR)","volume":"240 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-05-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 9th International Conference on Virtual Reality (ICVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVR57957.2023.10169234","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Applications based on Virtual Reality (VR) and Augmented Reality (AR) techniques have become mature solutions for museum displays. However, existing applications in museums tend to focus more on the visual presentation effect rather than interactive functions that engage with audiences, thereby limiting the narrative presentation in museums. This paper presents a case study of the display of the Small Wild Goose Pagoda, introducing a virtual exhibition method based on natural gesture interaction. By combining 3D scanning data and literature research, we realized the virtual restoration of the historical appearance of the Small Wild Goose Pagoda, providing rich content for the narrative exhibition. Utilizing the Leap Motion controller and the VR headset, we developed an interactive displaying system for the exhibition. The experimental application results demonstrate that our method can effectively improve the narrative values and the richness of the museum exhibition.