Application of Natural Interaction in Narrative Presentation in Museum Exhibition

Pu Ren, Haiying Tao, Wei Ma, Yifan Han, Wanzhuo Cui, Yuan Li
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Abstract

Applications based on Virtual Reality (VR) and Augmented Reality (AR) techniques have become mature solutions for museum displays. However, existing applications in museums tend to focus more on the visual presentation effect rather than interactive functions that engage with audiences, thereby limiting the narrative presentation in museums. This paper presents a case study of the display of the Small Wild Goose Pagoda, introducing a virtual exhibition method based on natural gesture interaction. By combining 3D scanning data and literature research, we realized the virtual restoration of the historical appearance of the Small Wild Goose Pagoda, providing rich content for the narrative exhibition. Utilizing the Leap Motion controller and the VR headset, we developed an interactive displaying system for the exhibition. The experimental application results demonstrate that our method can effectively improve the narrative values and the richness of the museum exhibition.
自然互动在博物馆展览叙事呈现中的应用
基于虚拟现实(VR)和增强现实(AR)技术的应用已经成为博物馆展示的成熟解决方案。然而,现有的博物馆应用往往更注重视觉呈现效果,而不是与观众互动的功能,从而限制了博物馆的叙事呈现。本文以小雁塔的展示为例,介绍了一种基于自然手势交互的虚拟展示方法。我们将3D扫描数据与文献研究相结合,实现了小雁塔历史风貌的虚拟还原,为叙事展示提供了丰富的内容。利用Leap Motion控制器和VR头显,我们为展览开发了一个互动展示系统。实验应用结果表明,该方法能有效提高博物馆展览的叙事价值和丰富度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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