{"title":"Experiencing game-based learning through Mobile Devices","authors":"R. Sungkur, U. Singh, A. Adaya","doi":"10.1109/CCCS.2015.7374159","DOIUrl":null,"url":null,"abstract":"The introduction of game-based learning (GBL) into the pedagogical processes and curriculum design can increase student engagement in the learning process. There are a range of game based learning approaches available, but, so far, limited adoption of serious games has been recorded. The digital habits of learners should be studied carefully, to better understand the way current technology-savvy students learn, and integrate socially. With the wide-spread use of Mobile Devices today, GBL has a vital role to play in the educational landscape. This research analyses the potential usage of Mobile Devices to enhance the learning process, through Game-Based Learning.","PeriodicalId":300052,"journal":{"name":"2015 International Conference on Computing, Communication and Security (ICCCS)","volume":"98 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 International Conference on Computing, Communication and Security (ICCCS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CCCS.2015.7374159","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The introduction of game-based learning (GBL) into the pedagogical processes and curriculum design can increase student engagement in the learning process. There are a range of game based learning approaches available, but, so far, limited adoption of serious games has been recorded. The digital habits of learners should be studied carefully, to better understand the way current technology-savvy students learn, and integrate socially. With the wide-spread use of Mobile Devices today, GBL has a vital role to play in the educational landscape. This research analyses the potential usage of Mobile Devices to enhance the learning process, through Game-Based Learning.