Hierarchical, adaptive cache consistency in a page server OODBMS

Markos Zaharioudakis, M. Carey
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引用次数: 8

Abstract

Due to its simplicity and communication efficiency many client-server object-oriented database systems are based on the basic page server architecture-pages serve as their smallest unit of data transfer, client caching, and concurrency control. In an earlier paper, we showed how to extend this architecture to permit object-level callback locking, and we showed through simulations that significant performance gains can be expected. In the current paper we report on our experiences from implementing this approach in the context of the SHORE system, which supports a generalized peer-servers architecture. In addition to discussing some of the stickier implementation details, we also explain how our callback algorithm was extended to support the hierarchical locking approach used in SHORE. Finally, we present performance measurements obtained by running SHORE on an IBM SP2 machine.
页面服务器OODBMS中的分层、自适应缓存一致性
由于其简单性和通信效率,许多客户机-服务器面向对象数据库系统都基于基本的页面服务器体系结构——页面作为数据传输、客户机缓存和并发控制的最小单元。在之前的一篇文章中,我们展示了如何扩展该体系结构以允许对象级回调锁定,并通过模拟展示了显著的性能提升是可以预期的。在当前的论文中,我们报告了在SHORE系统上下文中实现这种方法的经验,SHORE系统支持一个通用的对等服务器架构。除了讨论一些更棘手的实现细节外,我们还解释了如何扩展回调算法以支持SHORE中使用的分层锁定方法。最后,我们介绍了通过在IBM SP2机器上运行SHORE获得的性能测量结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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