{"title":"Crowdsourcing in language learning as a continuation of CALL in varied\n technological, social, and ethical contexts","authors":"Elżbieta Gajek","doi":"10.14705/rpnet.2020.48.1168","DOIUrl":null,"url":null,"abstract":"Crowdsourcing not only opens new perspectives within the general concept\n of Computer Assisted Language Learning (CALL), but also raises questions\n about ethics, motivation, and fair contribution. Technology offers platforms\n such as Duolingo, Bussu, and Babbel for learning languages with active\n contribution of the learners. Such applications reach millions of users.\n Thus, there is a need for initiatives to explore the potential of\n crowdsourcing for language learning. One of them is enetCollect CA16105\n Combining Language Learning with Crowdsourcing Techniques, which is a\n European project within COST action. The aim of this paper is to disseminate\n the project’s ideas as well as present some results of the research done by\n the author as her contribution to the project activities. The findings show\n that language learners are not heavy gamers and the feedback they receive is\n the strongest motivational factor towards crowdourcing.","PeriodicalId":302354,"journal":{"name":"CALL for widening participation: short papers from EUROCALL 2020","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"CALL for widening participation: short papers from EUROCALL 2020","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14705/rpnet.2020.48.1168","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Crowdsourcing not only opens new perspectives within the general concept
of Computer Assisted Language Learning (CALL), but also raises questions
about ethics, motivation, and fair contribution. Technology offers platforms
such as Duolingo, Bussu, and Babbel for learning languages with active
contribution of the learners. Such applications reach millions of users.
Thus, there is a need for initiatives to explore the potential of
crowdsourcing for language learning. One of them is enetCollect CA16105
Combining Language Learning with Crowdsourcing Techniques, which is a
European project within COST action. The aim of this paper is to disseminate
the project’s ideas as well as present some results of the research done by
the author as her contribution to the project activities. The findings show
that language learners are not heavy gamers and the feedback they receive is
the strongest motivational factor towards crowdourcing.