X11 in virtual environments

P. Dykstra
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引用次数: 20

Abstract

The authors present a brief description of a method for running 2-D text based or graphical applications from within a virtual environment. This is accomplished by a port of the X11 server which renders into a shared memory segment, which is in turn texture mapped onto the surface of an object in a 3-D virtual world. Events that occur in the virtual space can be translated into pseudo mouse or keyboard input events, which are passed to the X server via shared memory queues, fifo's, or network connections. This system allows any X application to be used from within a virtual space, without rewriting any software. Any number of such servers can exist and be manipulated inside of the virtual environment. Use of transparency as a background color allows text windows to float in space or be used as heads-up displays.<>
虚拟环境中的X11
作者简要介绍了在虚拟环境中运行二维文本或图形应用程序的方法。这是通过X11服务器的一个端口完成的,该端口将渲染到一个共享内存段,然后将纹理映射到3d虚拟世界中对象的表面上。虚拟空间中发生的事件可以转换为伪鼠标或键盘输入事件,这些事件通过共享内存队列、fifo或网络连接传递给X服务器。该系统允许在虚拟空间内使用任何X应用程序,而无需重写任何软件。在虚拟环境中可以存在任意数量的这样的服务器并对其进行操作。使用透明作为背景色可以使文本窗口在空间中浮动或用作平视显示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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